Struct 2dgl::graphics::direct_mode::renderer::Renderer [-]  [+] [src]

pub struct Renderer;

Methods

impl Renderer

unsafe fn new() -> Renderer

Trait Implementations

impl RendererTrait for Renderer

unsafe fn render_rectangle(&self, pos: Vector2<GLfloat>, dim: Vector2<GLfloat>)

unsafe fn init_projection(&self, x: GLint, y: GLint, width: GLuint, height: GLuint)