Struct 2dgl::graphics::direct_mode::renderer::Renderer
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pub struct Renderer;
pub struct Renderer;
impl Rendererimpl RendererTrait for Rendererunsafe fn render_rectangle(&self, pos: Vector2<GLfloat>, dim: Vector2<GLfloat>)unsafe fn init_projection(&self, x: GLint, y: GLint, width: GLuint, height: GLuint)
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